As the alternative files are only used when Mass Effect is being run it does not break anything else. (needs small modifications to be applied to Crossover Games 8.1.0 sources)Īfter compiling custom and and placing them to Mass Effect\Binaries directory (renamed them to winex11.drv and dinput.dll respectively) I can see the game quite playable (fullscreen) as the input was the only major issue holding this title back. As it seems, wine has two great patches that combined seem to work quite nicely with Crossover Games 8.1 and the builtin dlls. Wonder if there are any workarounds for that issue.Īs it seems, using the windows native dinput8 doesn't really help but it gave hope.
If you use native dinput8.dll and make the override in winecfg - the mouse seems to work, but only to a certain extent - you still are unable to make 360 in a game.